;Tender Scotsman [OBJECT] States=Tender.csv POSITION=+0.000,+0.000,+0.000 [OBJECT] States=essieux-left.csv POSITION=-0.970,+0.000,+2.610 [OBJECT] States=essieux-left.csv POSITION=-0.970,+0.000,+1.000 [OBJECT] States=essieux-left.csv POSITION=-0.970,+0.000,-0.660 [OBJECT] States=essieux-left.csv POSITION=-0.970,+0.000,-2.260 [OBJECT] States=essieux-right.csv POSITION=+0.970,+0.000,+2.610 [OBJECT] States=essieux-right.csv POSITION=+0.970,+0.000,+1.000 [OBJECT] States=essieux-right.csv POSITION=+0.970,+0.000,-0.660 [OBJECT] States=essieux-right.csv POSITION=+0.970,+0.000,-2.260 [Object] States=crochet_p.csv RotateYFunction = 59.7 Position= 0.000, 1.000,-3.93 [Object] States=roue-arr.csv Position= 0.000, 0.490, 2.62 RotateXFunction=Value+((Delta*Speed)/0.365) [Object] States=roue-arr.csv Position= 0.000, 0.490, 1.00 RotateXFunction=Value+((Delta*Speed)/0.365) [Object] States=roue-arr.csv Position= 0.000, 0.490,-0.66 RotateXFunction=Value+((Delta*Speed)/0.365) [Object] States=roue-arr.csv Position= 0.000, 0.490,-2.26 RotateXFunction=Value+((Delta*Speed)/0.365)