; Animation by Charles Y.A. & Gilang Taxakha ; Exterior modified by Nurachman_cc20335 ; Numbering system by Charles [Object] Position = 0, 0, 0 States = 1.csv [Object] Position = 0, 0.44, -8.2 states=wheel.csv RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2 [Object] Position = 0, 0.44, -6 states=wheel.csv RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2 [Object] Position = 0, 0.44, 7.7 states=wheel.csv RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2 [Object] Position = 0, 0.44, 5.5 states=wheel.csv RotateXFunction = value + mod[(speedometer * delta),2.7] / 2.7 * 3.14 * 2 [Object] Position = 0, 0, 9.525 States = door1.csv TranslateXDirection = 0, 0, 1 TranslateXFunction = leftdoors * 0.7 [Object] Position = 0, 0, 9.525 States = door1-2.csv TranslateXDirection = 0, 0, 1 TranslateXFunction = rightdoors * 0.7 [Object] Position = 0, 0, 8.845 States = door2.csv TranslateXDirection = 0, 0, -1 TranslateXFunction = leftdoors * 0.7 [Object] Position = 0, 0, 8.845 States = door2-2.csv TranslateXDirection = 0, 0, -1 TranslateXFunction = rightdoors * 0.7 [Object] States = chair.csv StateFunction = pluginstate[53] & pluginstate[104] [Object] States = display.b3d position = 0,0,0 [Object] States = lamp-T2C-OFF.csv, lamp-T2C-ON.csv Position = 0,0,1.42 StateFunction = if[doors == 0, 0, 1] [Object] Position = 0, 0, -1.4 States = daisha.csv [Object] Position = 0, 0, 9.55 States = tralis2.csv